DEADWEIGHT
DEADWEIGHT
You are working your 9-5 construction job but your robot assistant's battery died! Your corporate bosses are insistent on keeping all the batteries at the top of the site, so now you're stuck climbing the tower to charge your robot back up....
This game was developed in ~30 hours for the 2024 Kenney Jam. The theme for this jam was Connection. We plan on polishing the mechanics and visuals and expanding in the future.
Controls
Move - A and D or left and right arrow
Jump - Space (Hold space for charged jump)
Menu/Settings - Escape
Drag Chain - Hold left click and drag
Team
Credits
- Main Menu Soundtrack: "Gonna Start" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/ - Platformer Soundtrack: "Machinations" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/ - Art Assets: https://kenney.nl/assets
- Font: https://www.dafont.com/rick-hoppmann.d7738
Status | Prototype |
Platforms | HTML5 |
Author | Cano Studios |
Genre | Platformer, Adventure |
Made with | Unity |
Tags | 2D, Difficult, Indie, Physics, Pixel Art, Singleplayer, Sprites, Unity |
Average session | About a half-hour |
Languages | English |
Comments
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At first I couldn't figure out controls, but then I spent like 10 minutes jumping all the way up :) If you are going to continue with this game here is an idea (that's what I thought initiially the hook for game is): you can throw your robot and then you grab on chain and crawl on it. Kinda like Jump King + Hard game about climbing :)
Good job and good luck!
Thank you for playing and all the feedback, we really appreciate it! The chain feature is definitely something we wanted to implement and we hope to do so in the near future :)